KSP Mod

In-Game Features

The mod does more than talk to an API; it weaves community play into the stock game experience.

What it adds to the game

Contract injection

ContractIntegration.cs

Accepted community missions appear in the custom Mod UI, keeping them separate from standard career mode objectives.

Craft transfer & install

VesselTransfer.cs / CraftInstaller.cs

Completed contracts can deliver craft files (.craft plus gzipped vessel nodes). The mod downloads and installs them into the player's save automatically.

Editor part enforcement

EditorPartEnforcer.cs

The VAB and SPH are restricted to the parts the active contract permits, keeping community challenges within their intended scope.

Vessel rendering

VesselRenderer.cs / KVVIntegration.cs

Renders vessel thumbnails for the mod's UI, with optional integration with the Kronal Vessel Viewer mod when present.

Telemetry collection

VesselDataCollector.cs

Reads live situation, body, resources and crew from the active vessel to back contract verification.

In context

KSP: viewing active missions in the Mod UI

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KSP: editor restricted to allowed parts

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